Plans

The goal of this game is to, as well as possible, create the feel of Shadowrun within Gurps 4e.

Things I mean to do:

  1. Basic Setting, leaving non-unique history to be read from the shadowrun books.
  2. Make Racial Templates. DONE
  3. Make a list of common Shadowrun implants.
  4. Modify the Cybernetics rules in Gurps to allow for bioware, not just cyberware. Also, find a way to implement Essence. DONE
  5. Writeup how hacking works, particularly when it comes to technomancers.
  6. Writeup how magic works.
  7. Writeup how Rigging works.

Plans

Running the Shadows heatherhaks